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How to Earn Robux Step by Step: Games, Passes, UGC and Rewards

Updated 2026-10-06 · 4 min read

BlockPlayGuide is an independent fan publication. We are not affiliated with, endorsed or sponsored by Roblox Corporation. Roblox and Robux are trademarks of Roblox Corporation, used here only to describe its public features.

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Earning Robux is real, but it works like a small business, not a lottery. Below are the three paths that actually pay, in the order we recommend trying them, with every requirement Roblox lists today. Parents: the first path needs no money, no membership and no personal data.

Nothing on this page earns Robux by reading it. Robux come from people buying something you made inside Roblox.

Path 1: build a game and sell a game pass

This is the best starting point for kids and teens. Roblox Studio is free, and Roblox says creators generally keep 70% of the Robux players spend in their game.

  1. Install Roblox Studio from roblox.com (create section) and sign in with your Roblox account.
  2. Start from a template. Pick something small, like an obby (obstacle course) or a hangout. A short, fast-loading game beats a huge unfinished one.
  3. Make it yours. Change the layout, colors and rules. Playtest it with the Play button until it is fun for five minutes.
  4. Publish it. Use File, then Publish to Roblox. Set it to public when you are ready for players.
  5. Create a pass. On the Creator Dashboard, open your game, go to Monetization, then Passes, and click Create pass. Upload a square icon (max 512x512, kept inside the circle), add a name and description, and save.
  6. Set a price and put it on sale. Pick a perk worth paying for once: a VIP room, a trail, double coins.
  7. Hook it up. A short script checks whether a player owns the pass and grants the perk. The Creator Hub has sample code you can paste and adjust.

Two current notes from Roblox: passes must be marked Listed to show up outside your game (homepage, search), and cross-game pass sales stopped on May 30, 2026, so sell each pass inside its own game. Our game pass pricing guide covers what to charge.

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Path 2: design and sell avatar items

If you prefer art over building, avatar items are the second path. The setup is stricter, so this is usually a teen-and-parent project.

  1. Check eligibility. The account needs government ID verification or a linked parental account, 2-step verification turned on, and a Roblox Plus or Premium 1000/2200 membership to publish and keep items on sale.
  2. Choose classic or 3D. Classic shirts, pants and t-shirts are flat images on a template. 3D accessories (hats, hair, jackets) are modeled in a tool like Blender and need more skill.
  3. Budget the fees. Roblox lists an upload fee of 80 Robux per submission (500 for items with an emissive mask), not refunded if moderation rejects it, plus a refundable publishing advance: 10 Robux for classic clothing and 600 to 2,500 for 3D items.
  4. Upload and wait for moderation. Follow the Marketplace rules: no copied logos, no other creators’ designs.
  5. Price above the floor. Marketplace sales pay a 30% base commission that rises toward 70% as your price climbs above the item’s price floor. Sales inside someone’s game pay you 30% and the game owner 40%. Earnings are held for 30 days.

The full breakdown lives in making UGC and clothing.

Path 3: rewards programs (slow and inconsistent)

Rewards programs pay in gift cards, not directly in Robux.

  1. Use an adult’s account. Microsoft Rewards is tied to a Microsoft account; kids should not create one on their own.
  2. Earn points with Bing searches and daily activities.
  3. Check the Redeem page before saving up. Roblox cards left the catalog in many countries in April 2026 and have only reappeared on some accounts since.
  4. Redeem the code at roblox.com/redeem in a web browser.

Details and the current state are in our Microsoft Rewards guide.

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Turning earned Robux into money

Once a creator has 30,000 earned Robux and is 13 or older, the Developer Exchange (DevEx) can convert them to US dollars. At the current standard rate of $0.0038 per earned Robux, 30,000 Robux is $114. A verified email, a DevEx portal account and an IRS W-9 or W-8 tax form are required. Robux that were bought, gifted or received as a monthly allowance do not count. See DevEx explained.

Mistakes that cost new creators

  • Pricing too high on day one. Start low, watch sales, adjust.
  • Buying “botted” visits or likes. It breaks the rules and can get the game or account moderated.
  • Sharing a login with a “helper.” No real collaborator needs your password; Studio has team tools. See Roblox account security.
  • Falling for shortcuts. Here is why every Robux generator is a scam.

Which path fits your family

SituationStart with
Under 13, likes buildingPath 1 with a parent watching, no purchases needed
Teen with art skillsPath 2 after a parent completes verification together
Adult with spare timePath 3, as a bonus on top of buying smart
Wants Robux this weekBuy on the website or with a gift card, see the cheapest way to buy

For an overview of all the options, go back to legit ways to get Robux, and for house rules and settings, read our parents’ guide.

Frequently asked questions

How long does it take to earn Robux from a game?

There is no fixed timeline. Earnings depend on how many people play and buy. Most first games earn little; the skills carry over to the next one.

Do I need to know how to code?

Not to start. Studio includes templates you can publish and edit. A small script is needed to make a game pass actually do something, and Roblox's Creator Hub has copy-ready examples.

Is selling clothing easier than making a game?

It needs less building, but more setup: ID or parent-linked verification, 2-step verification, a Roblox Plus or Premium 1000/2200 membership, and upload fees in Robux.

Can I earn Robux by watching ads or doing surveys?

Not on Roblox. Any site promising Robux for surveys, ads or app downloads is not connected to Roblox and is a common scam pattern.